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Category Archives: iPhone
Plug-And-Play OpenAL / AVFoundation Sound Engine For iPhone Apps
I recently found a great sound engine for iPhone applications that is pretty much plug-and-play. This sound engine was written by Alex Restrepo under a creative commons attribution-share alike licence, so you are free to use it so long as … Continue reading
Posted in Objective-C, code, iPhone, sound
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Xcode Script For Creating Properties From Instance Variables For UIViewController
One of my favourite blogs on the net is Matt Gallagher’s Cocoa with Love. Today I was investigating ways to speed up my workflow in Xcode and I found a great mixed Perl and AppleScript script already written by Matt a … Continue reading
Posted in OSX, Objective-C, XCode, code, hack, iPhone, script
2 Comments
c74: iPhone/iPod Touch Max 5 External
Just downloaded a new app that allows you to create custom Max 5 interfaces on your iPhone or iPod Touch. This looks to me like a great creative tool and the best touch software option on a mobile platform for users … Continue reading
Posted in MaxMSP, app, iPhone
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When To Use self.myObject Instead Of myObject In iPhone Programming
I have seen a lot of confusion on the topic of when and why to reference an object using self.myObject versus just plain myObject. It took me a while to understand this myself, and please, if I am mistaken in … Continue reading
Posted in Objective-C, code, iPhone
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iPhone Camera Overlay App With Custom Button Example
There seems to be a lot of interest recently in making apps that use a camera view with an overlay for augmented reality or what some might call pseudo-augmented reality applications (because often these apps just layer an image or … Continue reading
iWasHere iPhone App Free For A Limited Time
I have made my iPhone app iWasHere free for a limited time to encourage more users to start creating networks with their friends. Augment your reality with iWasHere! iWasHere is a geo-locational social networking message board. iWasHere allows you to … Continue reading
Posted in AR, app, iPhone
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Retrieving JSON Data In iPhone Apps
As described at www.json.org, JSON (JavaScript Object Notation) is a lightweight data-interchange format that is easy for humans to read and write and easy for machines to parse and generate. The JSON format is one of two things; a list … Continue reading
Posted in code, iPhone, online
2 Comments
iWasHere Now Available On The App Store
Augment your reality with iWasHere! After a long wait my geo-locational social networking message board iPhone app iWasHere is finally available for purchase on the App Store. iWasHere is a geo-locational social networking message board. iWasHere allows you to create … Continue reading
Posted in AR, app, iPhone
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PachubeMon Now Available On The App Store
I am happy to announce that my Pachube feed organizer/viewer application PachubeMon is now available as a free download on the App Store. It was also announced on the Pachube blog on Monday. Pachube is a web service available at pachube.com … Continue reading
Posted in app, arduino, iPhone, online, pachube, prototyping
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How To Test For An Internet Connection On The iPhone
If you write an app that uses the internet then the Apple Human Interface Guidelines require that you check for a WiFi or Wireless Wide Area Network (cellular) connection and let the user know if they are not available. One … Continue reading
Posted in code, iPhone
2 Comments
